![]() ![]() It feels like so much was cut for time, with most of the open world being barren of anything interesting. Forspoken has the trappings of something much larger, with many predicting a 30+ hour campaign before launch. You are a chosen hero and it’s all entirely predictable plot-wise. After stumbling around New York you randomly find a vambrace that transports you to a mysterious land full of Game of Thrones rejects. For the first two hours of my playthrough, I barely touched my controller, once I got it to work properly. It is jarring through the entirety of the game’s 8 to 9-hour-long runtime. Sometimes they start with a fade to black, sometimes you stand in place for 3 seconds waiting for them to kick in. Every time you get to walk for fifteen feet you’re pulled into another cutscene. This version of New York is empty, ugly, and full of theater rejects masquerading as gang members. You start off in New York, your character Frey is in legal trouble again and the world’s least believable judge lets her off with only community service for her third felony. Those cutscenes are my biggest issue with the game. Running at 1440p and medium settings I rarely broke sixty frames per second while in cutscenes and routinely dropped to forty fps or lower in combat. Performance on my 5800x/6700 XT/64 GB of ram system was atrocious with how the game looks. The windows store and steam versions of the game seemed identical and I mainly played on Steam as I had that code first. How does it run, is it any fun, and is the dialogue as bad as it seems? Let’s find out. Using magic PARKOUR and pretty but terrible feeling combat you’ll work your way across the world of Athia. Using the classic regular person transported to a magical land trope, you are Frey, a wisecracking career criminal from the worst depiction of New York I’ve ever seen. It is not a good game, in any single area, and it feels underbaked throughout. It’s an action RPG from Square Enix that PlayStation purchased at least two years of exclusivity on, but we’re covering it for our PC fans. Sounds like entitlement to me.Forspoken has launched on the Windows Store with full achievements. At this stage neither you or I know what's in it, but you've decided to complain. It could be a 2 hour long piece of nothing, or it could be a massive 500 hour long epic of a game that's loaded to the brim with content. You don't know what content is or isn't in the game. Even in this reply, you're trying to dictate what the game should or shouldn't have and justify it by both belittling it (saying that games are "just products") and by bringing up the cost. I didn't twist anything, you pretty explicitly said that the game should have a create a character system. And among the contents, in this moneygrabbing policy, i expect a character customization OR, atleast, a story written so i can chose between 2-3 options (like many other games in the same market pool with the same audience). And yes, i was pointing out that usually, but not always, since games nowdays are far far far away from being "art" but just products, for 100€ i expect so many contents to justify the price. Originally posted by BONGLORD:Why reply to a comment without reading it tryin to twist its meaning?As i said: never played a game with female character (just as no, i don't do the thing you mentioned in your examples) and probably never play this. ![]() Why reply to a comment without reading it tryin to twist its meaning?As i said: never played a game with female character (just as no, i don't do the thing you mentioned in your examples) and probably never play this. Why do you feel so entitled that you think you should dictate what a dev puts into their game? Why? If that's not the story the devs want to tell, why should they? Would you go to restaurant that's known for making really good, but really spicy food and then complain that the food should be milder? Would you go to an artist that's known for their abstract art and tell them that their work should be more realistic? I should hope the answer to both of those is "no", you just don't go to the restaurant and you don't commission any art from that particular artist. Never played games with female characters too tbh. Originally posted by BONGLORD:100€ game should have so many contents that a character choice should be among these so mentioned contents. ![]()
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